/*********************************************************************************
 * Software License Agreement (BSD License)
 * Copyright (c) 2012, Carlos D. Correa (info@ngraph.org)
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of netzen nor the
 *    names of its contributors may be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *********************************************************************************/
#include "glheaders.h"
#include "shortcut.h"
#include "controller.h"
#include "view.h"
#include "graph.h"
#include <assert.h>

#include <string>
using namespace std;
class ShortcutGenericScatterplot:public Shortcut {
public:
	string viewName;
	string typeElement;
  ShortcutGenericScatterplot(string viewName, string typeElement): Shortcut("Views/"+viewName) {
	  this->viewName = viewName;
		this->typeElement = typeElement;
  };
  virtual void run() {
	  assert(controller);
	  View * view = controller->createView(viewName, viewName);
	  assert(view);
	  Graph *graph = controller->getGraph("graph");
	  assert(graph);
	  view->setPropertyInt("Data.PointSize",5);
	  vector<string> props = controller->getRegisteredProperties(typeElement); 
	  float max1 = 0.0, max2 = 0.0;
	  string prop1 = "", prop2 = "";
	  for(unsigned int k=0;k<props.size();k++) {
		  string prop = props[k];
		  float stdev;
		  graph->getStatManager()->getStandardDeviation(prop, stdev);
		  float range = graph->getStatManager()->getRange(prop);
		  if(range>0) stdev/=range;
		  if(stdev>max1) {
			  if(max1>max2) {
				  max2 = max1;
				  prop2 = prop1;
			  }
			  max1 = stdev;
			  prop1 = prop;
		  } else if(stdev>max2) {
			  max2 = stdev;
			  prop2 = prop;
		  }
	  }
	  view->setPropertyStringList("Data.X", prop1, typeElement);
	  view->setPropertyStringList("Data.Y", prop2, typeElement);
  }
};
class ShortcutScatterplot:public ShortcutGenericScatterplot {
public:
	ShortcutScatterplot(): ShortcutGenericScatterplot("ScatterPlot", "node") {
	};
};


Shortcut * createShortcutScatterplot() {
	return new ShortcutScatterplot();
}


Shortcut * createShortcutScatterplot(string name, string typeElement) {
	return new ShortcutGenericScatterplot(name, typeElement);
}